I am Paul Scharf, a programmer with more than 10 years of experience.
Mostly working on games, or related tools and libraries, I mainly focus on low level and/or graphical systems as well as visual effects.
Undergraduate (2010 - 2013)
- Bachelor of Mathematics
- Bachelor of Computer Science
Graduate (2013 - 2014, on hold)
- Master of Science
in Game and Media Technology
I have been making games in my free time ever since I found out about programming over 10 years ago.
After starting my first commercial project in 2013, during my master's degree, I put the latter on hold in 2014 to fully focus on the game and my professional career.
I have always been interested in visual effects and have written several graphics libraries from scratch over the years. In general I enjoy creating and working with rendering pipelines and shaders, and using the GPU for effect simulation and post processing. While I have worked and like working on a variety of systems, my major strengths are thus in this area.
I especially enjoy working in teams of people with diverse skills, and am always on the lookout for interesting opportunities.
get in touch?
Feel free mail or Tweet me, or drop by one of my development live streams!
Low level #gamedev for the 21. century. Also: explosions.
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